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FSInventions - FS Instant Approach: FSX Runway Approach Maker
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For FS2004 and For FSX.
$14.95
             
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FSInventions - FS Instant Approach: FSX Runway Approach Maker
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FSX Certified

FS Instant Approach works with Microsoft Flight Simulator X and Microsoft Flight Simulator 2004. It has several useful, fun features - the most powerful is the ability to put you on approach at any runway in the world in a matter of seconds. You decide on the runway, select your options and press the 'connect' button in FS Instant Approach, at which point Flight Simulator will place you on approach to that runway! Take a look at the features...

On Approach Feature

FS Instant Approach gives you the opportunity to instantly practice approaches and landings at any runway in the world!

­ ICAO Code
Enter the code of the airport at which you wish to practice a landing, for example, KGRB (Green Bay) or KORD (Chicago). The registered version of the program allows any airport in the world, for example, EGLL (London Heathrow) or KLAX (Los Angeles).

­ Approach Airport
Press this button to find the runway in the FS Instant Approach runway data and set it as your approach airport.

­ Approach Random Airport
Press this button to select a random runway - anywhere in the world - and set it as your approach airport. Note that the runway information is displayed when the button is pressed. You may wish to press again for a different runway if the runway randomly selected is unsuitable for your aircraft (for example - it is too short for your airliner!).

­ Start
Check this box so that FS Instant Approach will put you on approach to your chosen runway when you press Connect.

­ Nautical Miles out from runway
Use these two boxes to enter the distance you want to start from and the runway that you wish to land at.

­ Flying at
Choose the speed at which you would like to start the approach.
(Note this feature is not available for FS2004).

­ ICAO Codes start with
If you wish to restrict randomly chosen airports so that they begin with a preferred letter or letters, you can enter the letters here. For example, enter "K" if you want codes that start with "K" such as KLAX (Los Angeles Intl) and KJFK (Kennedy Intl), or "EG" for airports such as EGLL (Heathrow) and EGLC (London City).

­ Runway Types
You can filter randomly chosen runways so that they must have an Instrument Landing System (ILS), or they must not have ILS, or you can include all runways without regard to ILS being present.

­ Runway Elevation
Random airports can also be filtered by elevation. Check this box if you want to specify the minimum or maximum elevation in feet of the airports to include in random selection.
Note - if you want no minimum then leave the selection blank - do not set it to "0000" as that will exclude runways which are below mean sea level. Likewise, if you want no upper limit, leave that selection blank.

­ Surface Wind
You can set the surface wind at the approach runway. Check this box to set the surface layer wind - note that the altitude of the upper limit of the surface layer is controlled within FSX.
If you change the wind using this control and want to go back to what it was originally, you need to set it to something else here. It will not 'reset' to its previous value of this is left blank.

­ Kts (Surface Wind Speed)
Set the surface wind speed here. Note that this speed is used regardless of whether the pilot chooses to set the wind direction in degrees or by choosing the relative wind direction option. The speed applies to either method.

­ Direction
You can either set the wind direction in degrees OR you can set the wind direction relative to the aircraft's heading when the approach starts. For the latter, use Relative Wind Direction.

­ Relative Wind Direction
This sets the surface wind relative to the aircraft as it starts the approach.

­ Gusts
Check this box to turn on surface wind gusts. Use with caution - the gusts can be very challenging and their strength increases in proportion to the wind speed.

­ Visibility
Use this control to set the visibility for your approach. Note that this does not change the overall weather and so it is possible to have very low visibility on what Flight Simulator otherwise describes as a clear day. Think of low visibility set this way as being haze, mist or fog.

Automatic Radio Setup

Get some handy help with those radios!

­ ILS
Automatically
tunes NAV1 (Navigation Radio One) to ILS (Instrument Landing System) at destination runway (if it is available there). Things can get busy - this can be very useful.

­ NAV1 OBS
Automatically sets navigation radio (NAV1) OBS (omni-bearing selector) to heading of destination runway. Depending on your aircraft's equipment, this can help you with your approach.

­ ATIS
Automatically
tunes COM2 (Communications Radio Two) to ATIS (Automatic Terminal Information Service) at destination airport. Handy to save time and COM2 will not interfere with ATC communications.
Remember that to hear COM2 you must press the button on your aircraft's radio which broadcasts the audio from COM2.

Time Of Day

Practice day, night, dawn and dusk!

­ Set (local) Time
If you want to practise approaches at a particular simulated time of day, you can turn on this checkbox and enter the time of day here so FS Instant Approach will set it when you connect to Flight Simulator. Note that you must first select an airport for your approach.
Note also that this is local time, not Zulu (UTC) time.
The amount of daylight will obviously also depend on the simulated date and your runway's latitude.

Flight Mapping

Save and map all your flights with Google Maps. You can even share them with any friend with a PC, tablet or smart phone (using the device's web browser).

­ Save & View Google Map of Flight (displayed after Disconnect clicked or flight ends with a landing))
Wouldn't it be nice to be able to review your flight paths over real world satellite terrain using Google Maps? And... wouldn't it be just great to be able to store them and look back over them at your leisure? How about sharing them with friends? Oh - and how about tracking taxi routes too?
Now you can do all of this with
FS Instant Approach's Flight Mapping feature!
In order to share a map - just copy the URL in the browser's web address field at the top of the screen and email them the address.

­ View all Flight Maps
This button will open a browser which lists all the Flight Maps you have logged with FS Instant Approach. You can review them at your leisure!

Approach Altitude (Option)

You can now optionally set the specific altitude to start your approach if you do not wish the program to compute it automatically.

Runway Length

A new set of filters allow you to set the minimum and maximum length of a randomly chosen runway. This is a great way to practice short field approaches... or to make sure there is enough room to land that big airliner!

- Intersect from
Check this box if you wish to start your approach from a path that intersects your final approach
path at an angle of 45 degrees. You will then be able to select it from left or right and to choose the
length of the intercepting path.


- Left

Choose this option if you wish to start your approach from a path that intersects your final approach
path, from the left, at an angle of 45 degrees. You will also want to choose the length of the
intercepting path. When you return to Flight Simulator to fly, you will notice that the runway is to
your left.


- Right

Choose this option if you wish to start your approach from a path that intersects your final approach
path, from the right, at an angle of 45 degrees. You will also want to choose the length of the
intercepting path. When you return to Flight Simulator to fly, you will notice that the runway is to
your right.


- Nautical miles back

If you have chosen to intersect your final approach leg, this is where you specify the distance back
from that intersection that you will start the flight. Note that this distance is in addition to the
distance you start your final approach leg from the runway.
You can either specify the distance in nautical miles or choose the "AUTO" option in which case you
will start approximately 1 minute back from the intersection point based on your initial speed.

***To register this program click on the Credits screen at the top left corner and enter each section of the registration code in to the empty boxes. Then press the Register program button.***
For FS2004 and For FSX.

Product Tags: Download | Flight Simulator 2004 | Flight Simulator X | Utilities |
This product was added to our catalog on Thursday 12 April, 2012.
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